MindsEye Developer Says Its Working on Patch as Players Report Performance Issues Bugs at Launch
The mindboggling actionadventure by Build A Rocket Boy, MindsEye, became a crashlanded release. Its technical woes are one too many for a buyer to count. Players are stormed upon with bugs and little performance hiccups. Rockstar Games genius Les Benzies is quoted as giving a statement expressing that they have not stopped trying to save the game and mentioned that the team has stayed up late many nights in trying to polish the experience on PC and consoles. The initial verdict from the Steam community is overwhelmingly “Mixed,” with even some highend machines unable to execute MindsEye without hiccups. Is there a way back from this? Or will MindsEye be forever known as a broken dream?
MindsEye Developer Working on Patch
This launch for MindsEye has come on with all sighs with some really unique wins of the picture by the players on the internet. Bugs that defy the laws of physics, enough stuttering to cause sea-sickness, blended with crashes that bellow “back to my desktop” as cries from the blue. Build A Rocket Boy acknowledged the glitchy start to the launch on the MindsEye subreddit with the promise that details of the fix-it patch would be out within 24 hours. Let’s hope this is more than a mere salve for the launch.
“Long live the day-one pioneers! We know that the initial hardware requirements are absolutely high and their price is fearsome. But do not fear! Engineers are working hard through day and night, fine-tuning performance on a myriad of PCs and consoles, aided by the Unreal Engine V5.6. Better gameplay is around the corner!”
Heads up! With 24-hours left to drop the Patch 3 intel, it is 24 hours to get that extra boost of gameplay and send feedback for Build.Mindseye to one of the publishers-future.
Being on stage one and good news all through the launch window, the MindsEye was reborn through a heavy first update worthy of the Label of Patch 2, and this was applicable to all platforms: PC, PlayStation, and Xbox. The developers stated that this wasn’t a mere polishing; this was the actual final alchemical touch. Weeks before launch, the studio declared the update would “ensure MindsEye plays as we intended,” a potent mixture of gameplay improvements, visual masterpieces, stability fortifications, and a much-awaited performance tune-up. The game was seemingly now redeemed.
Build a Rocket Boy also promised further post-launch updates and refinements that would arrive “shortly after release”.
“This is merely a beginning. We’ve poured in all our hearts in building something in which we truly believed, and our commitment will not cease with the launch. Think of this as planting a seed; the care of that seed is in the form of immediate updates and refinements, with a whole garden of exciting content in the pipeline.”
“MindsEye isn’t just launching, it is going through its evolutionary cycle. Think of today as the overture, not the finale. We are hanging on your every note, absorbing feedback from you in every beat. Your voices will shape its future updates and refinements. This is a living game, and you are the composers.”
In this text, I just paraphrased the given passage in a different way to make the text easier for others to understand.
Dive into Redrock, a neon-drenched desert metropolis! MindsEye, a sci-fi action-adventure type of setting, lands on PC, PS5, and Xbox Series S/X starting June 10. Step into the shoes of Jacob Diaz, the ex-special ops among some of whose abilities are wiring for combat with a neural implant, and get ready to investigate a conspiracy that could tear apart the very thin veil of peace hanging over this near-future dystopia.
Thanks for reading MindsEye Developer Says Its Working on Patch as Players Report Performance Issues Bugs at Launch