Hi-Fi Rush Developer Tango Gameworks Announces Rebrand Begins Hiring for New Action Game
Rise like a phoenix from the ashes, Tango Gameworks, the studio that gifted us with the heart-pounding joyride known as Hi-Fi Rush, is returning to the scene and starting something new. Defying last year’s infamous closure under Microsoft, the rhythm masters are now drumming excitement for the next act: an unannounced action game. The secret is well hidden deep in its company shelter, where open doors beckon talented developers into their fold. The studio now speaks of another adventure and intimates that the new project would be as colorful and inventive as its predecessor. So the beat goes on.
Tango Gameworks Returns With Next Project
The studios, having soaked in the glories of Hi-Fi Rush, now see a vibrant “new era” dawn over Tango Gameworks. Shedding their dusty measly apron of the old, they launched an elegant website, boasting a top-to-toe brand refresh and a neat new logo. More than the visual sparkle, this website also reveals Tango’s big picture, core philosophy, and insightful individuals at the creative helm. Note, aspiring game developers: open positions are listed, promising exciting projects ahead.
Unveiled by Tango Gameworks is a brand and logo, the colorful representation of their intellectual workshop motto. Picture a space where art flourishes, a space where each creator feels like a master wherever they work. This is not just a term for game development; this is a group of passionate individuals working wholeheartedly in a few projects that represent the fine and unequivocal feeling of “handmade with soul” into games.
Coming fast on the heels of their recent victory, Tango Gameworks has blown open the afterburners for the next project that promises to offer some epic experience to gamers. The details are held under wraps currently, but a sneak peek at the Careers page shows the array of open positions, hinting toward a pulse-pounding thrill ride about to crush the rest of the action genre. The odyssey begins!
Tango Gameworks Under Krafton
Rising from the ashes of the unexpected closure by Microsoft last May, the dynamism of Tango sent shockwaves through the entire gaming industry. Against all odds, the metaphorical phoenix rose into glory, having undergone a complete rebirth with a bold rebranding and the announcement of an exciting new project before the wave of corporate axe that also took down Arkane Austin (Redfall). What a statement return-this was a creative spirit in protest and a challenge to those bottom lines that had silenced them, even if briefly.
Tango Gameworks saw an unforeseen encore in August 2024. For the first time exploring Japan’s thriving gaming coast, Krafton acquired the studio. The deal was not just the salvation of the studio; in fact, it even includes the ownership of the infectious IP behind Hi-Fi Rush and promises a shining future strung along with rhythm and innovation.
“The promise from Krafton to Tango Gameworks: Instilling innovation and powering a future that shall harbor exhilarating adventures in uncharted gaming for their passionate fanatic base.”
Emerging fresh from the gutter of supernatural horror, the bold new path is now mapped by Tango Gameworks under the banner of Krafton. The Tokyo studio doesn’t just lay on their laurels-they launch their creative engines to paint whole new worlds and resurrect the dying ones, all while retaining an independent character.
“Tango Gameworks, the studio known for igniting the gaming world with innovative concepts, has a new partner in crime: KRAFTON, Inc. Their website proclaims a continued dedication to groundbreaking ideas, fueled by the same passionate teams that have always defined them. Now the next chapter of creative fire at Tango is waiting to unfold in full bloom.”
“Aquell acquisition marks a new, bold beginning for Tango Gameworks, fueling our desire to create experiences that fascinate gamers from all over the world. Our activities now more than ever focus on the creation of original IPs; our desire is to be different and therefore worthy of specifying our singular identity in a big world thousand times bigger of game possibilities.”
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